Website powered by
Rohan Mudaliar
Rohan Mudaliar
3D Artist
San Francisco, United States

Summary

I specialize in Modeling, Lighting, and Texturing and am currently looking for fulltime opportunities for Prop Artist/ Weapon Artist roles.

Skills

3D ModelingHard Surface ModelingLightingTexturingArchitectural Visualization

Software proficiency

Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3ds Max
3ds Max

Experience

  • 3D Artist at Refactor Games
    Santa Monica, US
    January 2024 - Present

    Conceptualize and create 3D models and textures for props and weapons.

    Execute level design and set dressing in Unreal Engine for the "Journeyman" title

    Contribute to character art and performed rigging as necessary

  • 3D Artist at Outward
    San Jose, United States of America
    February 2019 - September 2021

    • Produced high-fidelity 3D assets with a quick turnaround.

    • Modeled and textured archviz assets based on photo references and photogrammetric scans.

    • Effectively communicated with other departments to address issues.

    • Conducted quality assurance checks to ensure that all assets met the desired quality standards.