I specialize in Modeling, Lighting, and Texturing and am currently looking for fulltime opportunities for Prop Artist/ Weapon Artist roles.
Conceptualize and create 3D models and textures for props and weapons.
Execute level design and set dressing in Unreal Engine for the "Journeyman" title
Contribute to character art and performed rigging as necessary
• Produced high-fidelity 3D assets with a quick turnaround.
• Modeled and textured archviz assets based on photo references and photogrammetric scans.
• Effectively communicated with other departments to address issues.
• Conducted quality assurance checks to ensure that all assets met the desired quality standards.